Pillow vibe = perfect
This is exactly the kind of art that made me like Rem's design even more — soft, sleepy, and a little mischievous.
One of the most charming character concepts in Deadlock, and honestly one of my favourites.
Rem has such a fun identity — sleepy, weird, cute, and still super useful in fights. The whole pillow / dream-theme vibe makes the kit feel really unique compared to the usual “support” style characters. Even just visually, Rem stands out immediately.
This little page is just a simple fan tribute using HTML + CSS only, with some art/images that capture the same cozy-chaotic energy.
This is exactly the kind of art that made me like Rem's design even more — soft, sleepy, and a little mischievous.
I love seeing the variations here. Even in early concept form, the personality comes through really strongly.
The abilities are such a fun mix of cute presentation and annoying (in a good way) utility. Peak design direction.
Throwing a pillow at people should not be this satisfying. It's funny, stylish, and still feels genuinely useful for disrupting enemies.
This is such a great “character fantasy” ability. The idea of hopping onto an ally and helping from there is just so Rem-coded.
Tiny helpers causing trouble on the map is exactly the kind of weird utility I want from a character like this. It adds personality *and* gameplay value.
A sleep-themed ult is almost too perfect. It fits the aesthetic, it creates big teamfight moments, and it makes Rem feel memorable instead of generic.